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Arzette: The Jewel of Faramore - Save Editing

Arzette: The Jewel of Faramore was created using Game Maker Studio. As a result, it uses an easily editable .ini file, savedata.ini, to mark the player's progress.
You can find it in C:\Users\(USERNAME)\AppData\Local\Arzette. Let's crack it open and see what each variable does.


TEMP

Variable Name Effect Valid Variables
no_save Swaps between the Start Game and Continue/New Game main menu options. 0 = Continue/New Game
1 = Start Game

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Last updated: July 26th, 2025.