Arzette: The Jewel of Faramore - Save Editing
Arzette: The Jewel of Faramore was created using Game Maker Studio. As a result, it uses an easily editable .ini file, savedata.ini, to mark the player's progress.
You can find it in C:\Users\(USERNAME)\AppData\Local\Arzette. Let's crack it open and see what each variable does.
TEMP
Variable Name | Effect | Valid Variables |
---|---|---|
no_save | Swaps between the Start Game and Continue/New Game main menu options. | 0 = Continue/New Game
1 = Start Game |
Return to top
Last updated: July 26th, 2025.