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Link: The Faces of Evil - Zelda Series Influences

In the early years of its existence, the Zelda series was nowhere near as rigidly defined as it is nowadays. The perception of the series from the late 80s to the early 90s varied greatly, and often resulted from the type of Zelda-related media that was available in a country and/or to a person familiar with the series. For the United States, the Zelda series was mostly defined by the two NES games, DiC's Nintendo cartoons (primarly their Zelda series as well as Captain N: The Game Master), Valiant Comics' series, and (near the end of that period) the brand-new, 16-bit title A Link to the Past.

These entries also influenced how the Maryland-based Animation Magic viewed the series, with specific designs and character quirks being recycled for their two CD-i games. I've went through comics, episodes, and concept art for the early Zelda series, and I believe that all six of the above sources were used as inspiration (in at least one way) by Animation Magic. Each potential connection I found will recieve one of three verdicts:

Here are my findings for Link: The Faces of Evil:

Entries:

The Legend of Zelda (1987) -- Zelda II: The Adventure of Link (1988) -- DiC Cartoons (1989-91) -- Valiant Comics series (1990) -- A Link to the Past (1992)


The Legend of Zelda (1987)

Example
(Location)
CD-i Equivalent Verdict?

Darknut artwork
(US Manual pg. 36)

Darknut in-game sprites
Likely

Dodongo artwork
(US Manual pg. 37)

Dodongo in-game sprites
Very Likely

Stalfos artwork
(US Manual pg. 35)

Stalfos in-game sprites
Likely

Zelda II: The Adventure of Link (1988)

Example
(Location)
CD-i Equivalent Verdict?

Daira artwork
(US Manual pg. 29)

Daira in-game sprites
Very Likely

Wosu artwork
(Nintendo Power #4 pg. 28)


Lupay's design
Debatable

DiC Cartoons (1989-91)

Quite a bit here. We'll have to break this down by episode and even series.

Multi-Episode Stuff

Example CD-i Equivalent Verdict?

Link talks! And he desparately wants a kiss
from Zelda.

Link talks! And he desparately wants a kiss
from Zelda. (At least, in this game.)
Very Likely

Zelda's father (and the King of Hyrule) is
named Harkinian.

Zelda's father (and the King of Hyrule) is
named Harkinian.
Very Likely


King Harkinian calls Link "my boy" in Sing
for the Unicorn
and That Sinking Feeling.

King Harkinian calls Link "my boy" in the
game's intro.
Debatable

Goriya design

Goriya in-game sprites
Likely

101: The Ringer

Example CD-i Equivalent Verdict?

The episode starts with Link declaring how bored he is:
"Yuck! Another beautiful day in the magical kingdom
of Hyrule - boring place!"

The game starts with Link declaring how bored he is:
"Gee, it sure is boring around here!"
Debatable

Part of the episode's ending involves Link and
Zelda almost kissing, with a sky backdrop.

Part of the game's ending involves Link and
Zelda almost kissing, with a sky backdrop.
(They're even in the same positions!)
Likely

105: Sing for the Unicorn

Example CD-i Equivalent Verdict?

Link's Crissword is unable to injure regular,
non-monster people like Sing.

Link's Smart Sword cannot hurt regular, friendly
people. (In fact, it makes them talk!)
Debatable

Something interesting to note; The Ringer and Sing for the Unicorn had dedicated VHS releases from 1989 to 1990. Could Animation Magic have bought these specific VHSes to use as direction for their Zelda games?

110: The Moblins Are Revolting

Example CD-i Equivalent Verdict?

When his minions rebel, Ganon is trapped in a
bubble and sent to his lair's Bottomless Pit
for some time.

When Link defeats him, Ganon is trapped in the
Book of Koridai and sent to "the pit".
Likely

Captain N: The Game Master

Example CD-i Equivalent Verdict?

Zelda's outfit in Captain N has her wear a
short-sleeved shirt with an exposed midriff,
something the animated series lacks.

Zelda's outfit in this game has her wear a
short-sleeved shirt with an exposed midriff.
(TWoG screenshot used for better visualization)
Likely

Valiant Comics series (1990)

Example
(Issue)
CD-i Equivalent Verdict?

King Harkinian design
(Issue #1 pg. 12)

King Harkinian cutscene
design
Likely

Moblin design
(Issue #1 pg. 12)

Moblin cutscene design
Likely

Octorok design
(Issue #2 front cover)

Octorok in-game sprites
Likely

Gohma design
(Issue #2 pg. 4)

Gohma in-game sprites
Likely

Zelda keeps her items in a
"Magic Pouch".
(Issue #2 pg. 6)

Link keeps his items in a "Magic
Pouch", as said in the tutorial.
Very Likely

Ganon's hood design
(Issue #2 pg. 10)

Ganon's cutscene design
(TWoG screenshot used for better
visualization)
Debatable

Link says "How about a kiss, for
luck?" to Zelda.
(Issue #3 pg. 1)

Link says "How about a kiss, for
luck?" to Zelda.
Likely

Link almost defeats Ganon by trapping
him in a cage and dropping him into an
"endless pit".
(Issue #3 pg. 15)

Links defeats Ganon by trapping him in
the Book of Koridai and sending him to
"the pit".
Likely

Power Handy Glove design
(has extra wrist rings)
(Issue #4 pg. 9)

Power Glove inventory sprite
Debatable

A Link to the Past (1992)

Example
(Location)
CD-i Equivalent Verdict?

Fairy artwork
(US Manual pg. 27)


Fairies' cutscene designs
Very Likely

Princess Zelda artwork
(US Manual pg. 8)

Princess Zelda's sprite
Likely

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Last updated: July 18th, 2025.