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Zelda's Adventure - Cheat Codes

Links:

Special Save Names -- Shrine Skips -- Food Dude Easter Egg -- TinyCDi Cheats


Special Save Names

Create a new file with any of these names to enable a specific effect in-game.

Name Effect
MVBARICKMAN Zelda will not die when she runs out of hearts.
XYZINVINCO Unknown.
XYZNOGO Wall, door, and barrier collision can be toggled
with the treasure scroll arrows.
Left button = enable. Right button = disable.
This persists over save files.
XYNOGOXYINV Should enable both XYZ effects at once.
It's hard to say without knowing what
XYZINVINCOM does, though.

Shrine Skips

The collision detection of Zelda's Adventure is not perfect, best exemplified by two spots where you can skip chunks of the game.

Shrine of Air

You can prematurely enter the Shrine of Air through a specific set of movements, skipping the entire Shrine of Illusion and completing the Shrine of Earth. Enter the giant condor area from the north and wedge Zelda into the bit of land she's at in the image. You will hit a normally-inaccessible transition to the Shrine of Air and enter it early. This does not work when entering from the south or west.

Shrine of Fire

You can skip the first Warbane fight in the Shrine of Fire and grab the Celestial Sign earlier than intended. Just wedge Zelda into the northeast corner between her third and fourth hearts, and she'll clip through the wall and hit the northern transition zone.


Food Dude Easter Egg
(My greatest accomplishment)

To see this neat easter egg, you'll first need the Coal treasure, which is obtained from the miner west of the Shrine of Strength. Take it to the Great Wimbich blacksmith, who'll turn it into a Diamond that'll give you 999 Rupees.

Then, you'll need to head to G11 on the overworld map. This can easily be done by heading south twice from the goblin that gives you the Joust spell, and then heading west to a coastal area.

Finally, you must equip the Diamond and hold down Button One for seven seconds, as if you were trying to use the item. You'll see a skateboarder emerge from the bushes, shout "Radical, dude! Totally!", and then retreat into the forest.

This skateboarder is the protagonist of Food Dude, an unreleased CD-i game themed around the titular Dude avoiding junk food and cigarettes, and the ailments they would give him. They're the only assets of this lost game available as of writing. You can read more about Food Dude here.


TinyCDi Cheats

For several years, the only emulator that (mostly) supported Zelda's Adventure was TinyCDi. In short, it's a repackaged version of MAME's old CD-i emulator which had better compatibility with certain CD-i titles than the then-current version. Zelda's Adventure was one of them, and barring a freeze upon player death, the game could be fully completed. Speedrunners of that game would use TinyCDi for practice and testing, and they (specifically 0rganics) came up with TinyCDi-exclusive cheat codes for items, health, Wand power, and more. These cheat codes are what this section is about.

Nowadays, MAME's CD-i emulator has been greatly improved upon, and it can play all four CD-i Nintendo games (and other CD-i classics) without any major crashes or freezes! But it does not support the following cheats, and using them in modern MAME will likely break the emulator. However, you can use these cheats in TinyCDi and then bring the save data (in the "nvram" folder) over to the current version of MAME, and it'll work just fine.

In the emulator's "cheat" folder, put the following codes into zelda.xml:
(It is advised that you enable the codes before starting/loading a game.)

Code Effect
<cheat desc="13 Heart Containers">
    <script state="run">
      <action>maincpu.ppb@0007EA22=01</action>
      <action>maincpu.ppb@0007EA23=04</action>
    </script>
</cheat>
Zelda has 13 Heart Containers, the maximum
she can have before the end of the game.
<cheat desc="13 Health (God Mode)">
    <script state="run">
      <action>maincpu.ppb@00072F2A=01</action>
      <action>maincpu.ppb@00072F2B=04</action>
    </script>
</cheat>
Zelda's health will remain at 13 hearts. She
can take damage, but it won't go below a certain
threshold and she can't die.
<cheat desc="Add Item">
    <script state="run">
      <action>maincpu.ppb@????????=01</action>
    </script>
</cheat>
Adds a specific item into Zelda's inventory when
enabled. Replace the question marks in the cheat
code with one of the IDs listed in the table below.
<cheat desc="Modify Rupees">
    <script state="run">
      <action>maincpu.ppb@0007EA24=??</action>
      <action>maincpu.ppb@0007EA25=??</action>
      <action>maincpu.ppb@0027B79C=??</action>
      <action>maincpu.ppb@0027B79D=??</action>
    </script>
</cheat>
The Rupees that Zelda has are set to the hex
value that replaces the question marks. 0007EA24
and 0027B79C store 256 Rupee chunks, while
0007EA25 and 0027B79D hold leftover Rupees.
So, 999 Rupees would equal to 03 (768) and
E7 (231).
<cheat desc="Modify Key Count">
    <script state="run">
      <action>maincpu.ppb@0027B7CB=??</action>
    </script>
</cheat>
The keys that Zelda has in her inventory are set to
the hex value that replaces the question marks.
Setting it to FF (255) will crash the emulator.
<cheat desc="Modify Wand Power">
  <script state="run">
    <action>maincpu.ppb@00072C83=??</action>
    <action>maincpu.ppb@00072C85=??</action>
    <action>maincpu.ppb@0007EBEF=??</action>
    <action>maincpu.ppb@0007EBF1=??</action>
  </script>
</cheat>
Zelda's Wand Power is set to the hex value that
replaces the question marks. Setting it to FF
(255) lets her kill any enemy with a single strike.
<cheat desc="Move During Speeches">
  <script state="run">
    <action>maincpu.ppb@0007EBF3=01</action>
    </script>
</cheat>
Zelda can move while a Shrine Guardian is talking
to her (like what Llort does in the Shrine of Earth).

Here are the IDs of every item in Zelda's Adventure to go with the above item cheat:

Spells
ID Item
0027B693 Wand
0027B695 Bow and Arrow
0027B697 Broadsword
0027B699 Hourglass
(Unused)
0027B69B Calm
0027B69D Feather
0027B69F Rings of Fire
0027B6A1 Firestorm
0027B6A3 Gold Necklace
0027B6A5 Hammer
0027B6A7 Jade Amulet
0027B6A9 Joust
0027B6AB Jade Ring
0027B6AD Dagger
0027B6AF Leather Book
(Unused)
0027B6B1 Energy Orb
(Unused)
0027B6B3 Noise
0027B6B5 Opal Amulet
(Unused)
0027B6B7 Pyros
0027B6B9 Roar Stick
0027B6BB Short Axe
0027B6BD Trident
(Unused)
0027B6BF Turquoise Ring
0027B6C1 Boomerang
Treasures
ID Item
0027B6C5 Vial of Acid
(Unused)
0027B6C7 Alligator Shoes
(Unused)
0027B6C9 Brown Jar
(Unused)
0027B6CB Black Orb
0027B6CD Bone
0027B6CF Bouquet
0027B6D1 Brush
(Unused)
0027B6D3 Ticket (Blue and
Green Knight)
0027B6D5 Candle
0027B6D7 Raw Steak
(Unused)
0027B6D9 Coal
0027B6E9 Diamond
0027B6EB Empty Pitcher
0027B6ED Flute
0027B6EF Full Pitcher
0027B6F1 Plank
0027B6F3 Knife
0027B6F5 Gold Trumpet
(Unused)
0027B6F7 Harp
0027B6F9 Ticket (Red
Knight)
0027B6FB Life Potion
0027B70B Rug
0027B70F Fishing Net
(Unused)
0027B70D Magic Shield
0027B711 Ladder
0027B713 White Orb 1
(Unused)
0027B715 White Orb 2
(Unused)
0027B717 Bell
0027B719 Raft
0027B71B Red Boots
0027B71D Zola Repellant
0027B71F Red Ribbon
0027B721 Rupee (the item)
0027B723 Scroll
(Unused)
0027B725 Wooden Spoon
(Unused)
0027B727 Silver Trumpet
(Unused)
0027B729 Vial of Wind
0027B72B Yellow Boots
Underworld Maps
ID Item
0027B6FD Underworld Map
(Shrine of Earth)
0027B6FF Underworld Map
(Shrine of Illusion)
0027B701 Underworld Map
(Shrine of Air)
0027B703 Underworld Map
(Shrine of Destiny)
0027B705 Underworld Map
(Shrine of Water)
0027B707 Underworld Map
(Shrine of Strength)
0027B709 Underworld Map
(Shrine of Fire)
Compasses
ID Item
0027B6DB Compass
(Shrine of Earth)
0027B6DD Compass
(Shrine of Illusion)
0027B6DF Compass
(Shrine of Air)
0027B6E1 Compass
(Shrine of Destiny)
0027B6E3 Compass
(Shrine of Water)
0027B6E5 Compass
(Shrine of Strength)
0027B6E7 Compass
(Shrine of Fire)
Celestial Signs
ID Item
0027B72F Sign of Earth
0027B731 Sign of Illusion
0027B733 Sign of Air
0027B735 Sign of Destiny
0027B737 Sign of Water
0027B739 Sign of Strength
0027B73B Sign of Fire

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Last updated: March 26th, 2026.